I am a digital media pioneer exploring the technological space that intersects mobile consumption and user-generated content creation. Among peers, I am known for my ability to design robust back-end systems that allow companies to process and distribute digital media at scale. Though quick and voluminous media processing is my specialty, breaking down the technological barriers of media production and consumption is my end goal. I strive to empower artists, musicians, and all other digital storytellers by minimizing the barriers that stand between unfiltered expression and technological perfection.
The effectiveness of my approach is reinforced by the degree to which I work within the nuances of media production best practices. I leverage a decade of experience producing award-winning music, audiobooks, and radio programs. This expertise instills within me the understanding and the duty to reinforce media fidelity. The creation, post-production, and distribution of digital media all require adherence to quality standards of their own to achieve the common goal of high-fidelity delivery. I have valuable experience in each step of the media pipeline - and I have experience in building the actual pipelines, too.
My particular strengths in the digital media continuum include streaming, mobile, cryptography, metadata, and transcoding. As for software – I write most of my code in Ruby, Rust, and Go these days. I very closely follow the nightly builds of FFmpeg, SoX, and SuperCollider.
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This article will outline how to return QA results from successfully-executed FFmpeg commands in about 10 minutes. Using this technique allows a company to examine its video transcoding strategies objectively, allowing for more targeted improvements to the transcoding system’s backend code. There are a chock-full of ways to automate the…
Since June, I have been consulting for technology companies under my consulting organization, Sacred Data Media Partners.
As a member of SpokenLayer’s founding team, I was in charge of all content logistics, as well as for building out the company’s ambitious automated podcast generation software.
As my contract was nearing its end, Audible.com offered me a full-time position. As a result, I was transferred to the post-production team so that I could contribute to larger-scale projects involving Audible Studios’ backend services and media QA activities.
Right out of college, I began a one-year production contract with Audible.com, an Amazon subsidiary and the industry leader in audiobook production and distribution.
Bachelor studies in Digital Audio Technology @ Indiana University’s Jacobs School of Music, one of the world’s top-ranked music schools.